Top 10k strings from Me and my Micro (1984)(National Extension College Trust).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Compilations - Utilities & Educational & Various / Sinclair ZX Spectrum - Compilations - Various - [TZX] (TOSEC-v2006-06-06) /

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  16 ***********************
  12 Initialise
   7 ;"Press SPACE to play again"
   7 ##### SUBROUTINES #####
   7  This version by SYSTEM
   7  National Extension              College.
   6 Instructions
   6 ######### END #########
   5  Distributed by
   3 b$(choice)+1
   3 Shuffle cards
   3 Main program loop
   3 ;"                                "
   3  Fred Harris.
   3  Fred Harris 1984.
   2 skyscraper
   2 shots=shots-1
   2 rescued her
   2 end of game
   2 data for graphics
   2 choose game option
   2 choice>no*2
   2 b$(choice)=" "
   2 Shuffle word
   2 Setup graphics
   2 Setup big numbers
   2 Set up screen
   2 Set up game
   2 Player 2 input
   2 Player 1 input
   2 ;shots;" "
   2 ;"SHOTS:40"
   2 ;"**********"
   2 ;"################################";
   2 ;"################################"
   2  Distributed by 
   1 ymax=level+1
   1 yd=(i$="6")-(i$="7"):
   1 xmax=level+2
   1 xd=(i$="8")-(i$="5"):
   1 x=choice-1
   1 x$=n$+" WON !"
   1 x$=m$+" WON !"
   1 x$="You did it in "+
   1 x$="IT WAS A DRAW!"
   1 work out each digit of time
   1 w$(t)="    "
   1 undraw laserbolt
   1 tries=tries+1
   1 toddlers can't use 
   1 three blind mice....
   1 set up grid
   1 set up cards
   1 set up UDG's
   1 set clock to zero
   1 score=score+bonus
   1 score=score+50
   1 score=score+1
   1 score2>score1
   1 score2=score2+1
   1 score1>score2
   1 score1=score2
   1 score1=score1+1
   1 score1+score2=no
   1 rub out picture
   1 reveal card
   1 reserve enough room for alternate character set (even in 16k Spectrums)
   1 rand2=rand
   1 print scene
   1 print numbers
   1 print kong
   1 print hole
   1 print grid
   1 print graphics generated
   1 print girl
   1 print first duck
   1 print each line of all 4 digits
   1 print double height word
   1 print correct duck
   1 print card numbers
   1 print a double height character
   1 position for bag
   1 pick up bag
   1 pick random success tune
   1 p$="YOU MADE "+
   1 p$="Player 2 guess letter by letter"
   1 p$="Player 1. Please input your word"
   1 p$(i),c(i)
   1 p now points to start of character definition
   1 owy odrruW
   1 only 1 shot per pass
   1 now graphic characters a,b,c,d are kong characters 
   1 no=xmax*ymax/2
   1 n4=((time-
   1 moving right 2
   1 moving right 1
   1 moving left 2
   1 moving left 1
   1 moved to next level
   1 move plane
   1 move on to next level
   1 monsters teeth
   1 monsters eyes
   1 make moves
   1 make hole and ladder
   1 main program loop
   1 level=level+1
   1 l$=l$+j$(m+1
   1 l$=l$+j$(a)
   1 kongspeed=kongspeed-2
   1 kongspeed=10
   1 kong graphics (accessed in line 6050)
   1 j$=j$+w$(n)
   1 j$=j$+a$(n)
   1 hole may be anywhere around box except in corner
   1 he gets faster
   1 have another go
   1 graphics for man
   1 errors=errors+1
   1 errors+" ERROR"+("S"
   1 end of maze
   1 draw monsters
   1 draw laserbolt
   1 draw floors
   1 draw concentric boxes
   1 destroy building
   1 data for three blind mice....
   1 data for big numbers
   1 data for Polly....
   1 data for Jack Horner....
   1 data for 4 ducks (1 for each direction)
   1 count=kongspeed:
   1 count=count+1
   1 count<kongspeed
   1 corners of square
   1 colour=-colour:
   1 colour;p$(
   1 climbing 2
   1 climbing 1
   1 climb ladder
   1 choose two numbers
   1 choose correct message
   1 choice=choice1
   1 choice1=choice:
   1 choice1+" ")(
   1 choice+" ")(
   1 centralise message
   1 building=1
   1 building=0
   1 bonus=bonus-100
   1 bonus=2700
   1 bomb already dropping
   1 back to normal UDG set
   1 b$=b$+a$(r)
   1 b$="112233"
   1 b$(choice1)=" "
   1 b$(choice1)
   1 b$(choice)=" ":
   1 b$(choice)
   1 attempts=attempts+1
   1 attempts=0
   1 attempts+" goes.":
   1 a$="123456789"
   1 a$="00112233445566778899"
   1 a$(v)=a$(w)
   1 a$(v)="0":
   1 a$(n)=b$(r):
   1 You did it in 4 goes.
   1 YOU MADE 0 ERRORS!A
   1 Which number pressed
   1 Wait for keypress
   1 The pictures
   1 TWISTER   
   1 Switch to alternate character set
   1 Switch back to normal character set
   1 Success routine
   1 Store graphics in alternate character set
   1 Set up top and bottom characters in graphic characters a and b
   1 Set up grid
   1 Set up graphics characters
   1 Set up graphics
   1 Set up UDG's
   1 SPECIAL FEATURE - square maze and big numbers to print time
   1 Repeat until done
   1 Random bleeps
   1 QUACMAN   
   1 Put numbers in boxes
   1 PELMANISM 
   1 PAIRS     
   1 Next number
   1 Move spaceship
   1 Move right
   1 Make hole and ladder
   1 Make first hole
   1 Main movement loop
   1 MONSTER   
   1 KONGO     
   1 Jack Horner....
   1 If they match play tune
   1 If not,rub out
   1 F"" TO FIRE";
   1 Draw a picture
   1 Define position functions
   1 Created with Ramsoft MakeTZX
   1 BOMBER    |
   1 ANAGRAMS  
   1 ;n$;"'s turn."
   1 ;m$;"'s turn."
   1 ;bonus;"    "
   1 ;"press a key when ready-GOOD LUCK"
   1 ;"is to flatten the enemy"
   1 ;"control. Your only hope"
   1 ;"city below you."
   1 ;"all the monsters!"
   1 ;"Your plane is out of"
   1 ;"You ran out of time!":
   1 ;"You got it in ";tries;
   1 ;"Who is to go first? ";
   1 ;"What is your second choice? ";choice
   1 ;"What is your first choice? ";choice
   1 ;"Well done,you destroyed";
   1 ;"Well done!";
   1 ;"WELL DONE!";
   1 ;"TWISTER":
   1 ;"TIME TAKEN";
   1 ;"SECONDS";
   1 ;"SCORE=";score
   1 ;"Press SPACE to play"
   1 ;"PRESS ANY KEY WHEN YOU'RE READY"
   1 ;"PRESS ""F"" TO FIRE."
   1 ;"PRESS ""
   1 ;"ONLY 40 SHOTS AND";
   1 ;"ONLY 1 SHOT PER PASS"
   1 ;"MONSTERZAP"
   1 ;"In this game you will be given  9 digits in a random order and  you have to rearrange them in   sequence."
   1 ;"Hard Luck,you ran out of shots"
   1 ;"GAME OVER!"
   1 ;"Enter level (1-3) ";level
   1 ;"BONUS=";bonus;
   1 ;"And who is to go next? ";
   1 ;"A SAFE LANDING"
   1 ;"................................"
   1 ;"* BOMBER *"
   1 ;" Press SPACE to play again "
   1 ;"  TIME UP!  "
   1 ;"                                ":
   1 33445566778899X
   1 2 players? ";n
   1 -level-(level=3
   1 ,i;" \ /";
   1 ,i);c$;n$(n3+1
   1 ,i);" ";n$(n4+1
   1 ,i);" ";n$(n2+1
   1 ***SPECIAL FEATURE - double height characters
   1 ***SPECIAL FEATURE - big numbers using an alternate character set.
   1 ***SPECIAL FEATURE - animated graphics for man.
   1 *     MONSTERZAP      *
   1 *      QUACMAN        *
   1 *      Pelmanism      *
   1 *      ANAGRAMS       *
   1 *       TWISTER       *
   1 *       BOMBER        *
   1 *        KONGO        *
   1 (yp+(xp>27
   1 (y+yd,x+xd):
   1 (time-n1*10
   1 ((choice-1
   1 'end' means end of maze reached
   1 ''"eg."'"       947862351"''" twist 3 becomes"''"       749862351"
   1 '"To do this you have to choose   how many digits you want to     twist from the left."
   1 ######## END ##########
   1 "Twist how many? ";m
   1 "ENTER" function.
   1 ";x+y*xmax+1
   1  Fred Harris 1984.             This version by SYSTEM          Distributed by                  National Extension              College.
   1  Fred Harris 1984. 
   1          PAIRS
   1